Version 0.10.0

This version is the first attempt to address the building problems. It will probably introduce a few new bugs, but I was in a hurry to push this version out because people were starting to complain about disappearing buildings. I don’t have a real changelog, but in short: the client now requests the deletion of…


Version 0.9.8

Changelog: Boxes show action text again Zombies should now chase everyone Fog density lowered yet again Get the updated game at https://chaozz.itch.io/survius


Version 0.9.7

This version tries to address the building problems from the previous build. Changelog: if a client receives an error during login, it will quit before continuing to load other things all persistent items have a very long default lifetime, for when for some reason the lifetime is set incorrectly zombies are controlled locally by the…


Version 0.9.6

Changelog: Dropped items stay on the ground Zombies and deer spawn no longer disappear You can destroy your own built items (10 hits with an axe) You can destroy other players built items that have less than 24 hours before they despawn (20 hits with an axe) Items that you destroy with an axe will…


Version 0.9.5

Changelog: Player doors can be opened again Loot will no longer disappear when dropping it Get the updated game from https://chaozz.itch.io/survius


Version 0.9.4

Another update to fix some issues. It also introduces a new concept. When a structure from a player will auto-destroy in less than 24 hours, other players can destroy it with an axe. So keep your base repaired, or people *will* break in. Changelog: dead players should drop their backpack again the castle tower is…


Version 0.9.3

The previous version had two major issues that I needed to fix asap. Outfits were mistakenly free for non-donators Players heads were not synced, so other players appeared without a head This is now fixed in this quick update. Get it at https://chaozz.itch.io/survius


Version 0.9.2

Version 0.9.2 continues building on the stable foundation of the 0.9 branch. This new version includes a lot of tweaks and small changes, but foremost includes a lot of bugs that were being abused. changelog: fog is no longer optional loading screen will now show progress initializing please wait screen no longer appears when other…


Version 0.9.1

Version 0.9.0 was received very well and it fixed all lag related problems people were having. This newer version fixes the bugs introduced in 0.9.0 and also adds a few x-mas themed items for december. Changelog: machette bug fixed zombies should chase everyone now, not just the person who spawned them zombies drop loot again!…


Version 0.9.0

Oh yes, version 0.9.0 is done. It’s not extensively tested, but that’s kinda your job 🙂 I called this version 0.9.0 instead of 0.8.9 because I completely reworked how zombies and animals work in the game. No longer will huge numbers of zombies be spawned in at once, handled by one person. Instead every player…